torchstar
Clueless CookieRegistered User Posts: **14**

i dont understand why people are keep counting 23 hours .....

i heard its on the basis of the time cost of plowing, planting and harvesting.

Those only take you ONE MINUTE/tiles and you consider it ONE HOUR/tiles. and there is 1440 minutes per day. making the ratio into 1/1440 which is a very small time ratio that can be considered negligible or not sufficient. Calculation based on 23hours a day in farmville is a total error!

i heard its on the basis of the time cost of plowing, planting and harvesting.

Those only take you ONE MINUTE/tiles and you consider it ONE HOUR/tiles. and there is 1440 minutes per day. making the ratio into 1/1440 which is a very small time ratio that can be considered negligible or not sufficient. Calculation based on 23hours a day in farmville is a total error!

## Comments

1,3383New to the ForumsGhost Chilis are not flowers

6Loose Cannonand those that say 8 hours remain 8 hours in real life ? or they factor it within the 23 hours ?

1New to the ForumsA farmville day lasts 23 hours, so if you plant a crop at 5pm in real time it will actually be ready at 4pm real time the next day.

I can only assume this is to facilitate people who aren't free to sit at their computer 24/7 (i know, right?!)

If this system wasnt in place it wouldn't be possible to schedule for the game. Say someone logged on during their lunch hour, or after dinner, they could do all their nessisary harvesting, ploughing, sowing ect. and that could take them 10, 15 minutes or longer. Then the next day their 24-hour crops wouldn't be ready until around 15 minutes after the time they logged on the day before.

With the 23 hour crops, you can be certin that you can log on at the same time everyday as your daily routine allows. I think its quite smart and very considerate of the developers

6Loose Cannon20All crops less than 1 day (16, 12, 10, 8, etc) grow in the given time.

1Not a Title, but a Star14