What exactly is slowing down the game?
Each object on your farm has a "digital footprint" that contributes to the loading overhead. As general guidelines, the following philosophies are helpful:
1) Have all trees/animals in their buildings. Trees and animals outside will definitely impact load times, especially those calves/foals.
2) Decorations are okay, but if you have uncompleted buildings (think seed spitters and other items with parts), then that impacts loading times. The backend data of what's completed and how many additional parts are required to complete a given building will impact load times.
3) Yes, trees in orchards make a HUGE different. I have 400+ orchards on Winter Wonderful and that's all I have and loading times are horrible!
4) Fences, haybales surely surely surely have an impact. I don't have a single fence on any of my 23 farms.
5) Mastery signs MUST go into their billboards or into storage. They also have quite a bit of footprint.
6) The number of crops you are planting is not a big deal (unless you use turbos -- then that kinda slows your farm down just until the turbo has done its job).
7) I recently expanded my EC to 58x58 and the sheer number of plots is causing my farm to load slowly. So assuming you have huge farms, it is best not to plow the full space like I did.
8) Put your vehicles in a garage, open all your eggs/babies or delete them, put all blooms in a bloom orchard, etc.
Bottomline -- the less items out in the open the better. Farm Clutter = Loading Sputter. Hope this helps!
Edit: I must also add that any other flash process on your computer will slow down the game. YouTube, Google Docs, Dirt Farmer. etc. It is best to install Adblock Plus for a cleaner/smoother Farmville experience. If you post a picture of your farms... I can give you more streamlined advice.
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Comments
Zynga is slowing down the game.
It has nothing or little to do with how much "stuff" you have laying around but Zynga had more stuff happening in the background. More Ads, more PopUps, more analysis. Just more stuff.
My game play lately has been limited to harvesting my cash cows, cash calfs, money plants, money bushes and money trees simply because I'd like some bang for the bucks I put into this.
When they all expire, well, I guess I'll expire as well because I'm just tired of the same old Zynga **** of ignoring the players.
We don't need nor do we want another farm but, in another 6 weeks or so, some other magical waste of time will get rolled out and we'll then be up to 25 Farms.
Sure, they're handing out Instagrows and turbo's like candy to kids but to what end?
Zynga is strangling Farmville which will more than likely join Yoville which is sitting on some shelf down in San Francisco.
For example, they report that animated items (like waterfalls) take more memory than stationary objects (like plots).
Hope this helps! http://www.farmvilledirt.com/2013/06/farmville-computer-and-flash-management.html
Actually Yoville still exists, Zynga sold it back to the company that started it. My sister plays that more than FV. I do kind of hope that if Zynga does in fact go away that FV will continue to exist in some form, preferably in a much more streamlined and less buggy form.
Although, it is now called YoWorld.........
Thank you for your feedback regarding factors affecting loading issues in the game. I have taken note of details you mentioned and I'll inform the Studio about it. it might be good for them to check on these factors to help improve the game. In the meantime, you can also check our troubleshooting tips on this LINK as some of the steps have been really helpful in addressing technical issues. Thank you for your patience!
Perhaps if someone at Zynga could bother to update them? After all, a Lot has changed since February 2010.
BTW, is Chocolate Heart a robot or perhaps a common account name?
Yes, the advertisements impact game loading time. That's why many players use the AdBlock extension.
It seems the Link was updated around August 29, 2014.. but there is one very misleading piece of information in there... Zynga states:
5. Disable pop-up or ad blocking software. These software types actively monitor JavaScript and have been found to have a negative performance impact on our games, which rely upon JavaScript.
In addition to the comments already made here, I ran a quick experiment...
Load time with Adblock Plus: 44.5 seconds
Load time without Adblock Plus: 1 minute 20.1 seconds.
Please stop misleading users and scaring us into viewing your Advertisements. Thank you!
It is important to note that their are soooo many different variables in play that often affect load times and game play.
Is it your PC/IPhone/IPad?
Is it the software in your gaming tool?
Is it the router?
Is it your IP Provider?
Is it the Hub your IP Provider routes through?
Is it on the receiving end?
Is it on the sending end?
Typically, the "It's not me." attitude is adopted and the non-computer savvy individual has to run through the typical gamut of exercises which start with "Reboot Your System". That is followed with unplug your router and wait a minute then reboot your computer. Again.
Reboot--reboot--reboot.
My IP Provider once threatened to cancel my account since I was adamant that THEY had a problem which I had verified with my neighbors who all use the same provider. All were down with IP access unavailable. The other aspect is that most providers will NOT officially open a problem "ticket" until a certain number of reports are received.
But I digress.
The reality is that, the larger Zynga makes Farmville, either through additional (repetitive) Farms, or Farm Sizes, or Gift Box Sizes, or number of different (yet repetitive) animals, buildings, decoaration, trees, moving blah balhs,
then the slower the load times become and then game play gets affected.
As it sits, unless I have absolutely nothing better to do than sit and stare at my monitor for endless minutes, I HAVE to reboot Farmville a minimum of 2 times before I can make it through all the Farms.
Add another Farm in 6 weeks, and that number will jump to 3 reboots.
FARMVILLE is NOT designed nor serviced for Long Term Players simply because it is virtually impossible to load the entire instance on a single run of gaming. Until Zynga gets their memory usage under control (which I simply do not see occurring as too many wheels have been invented), this will never, ever change,
I usually reload in a new tab every 5-7 farms, and I almost never experience lag, that's with tidy farms and 8GB of RAM and broadband. Every image the game has to load takes memory and moving ones take more. If something is supposed to move and doesn't that doesn't mean the item is broken, it means there's too much out for your computer to handle. What is ok or too much varies as widely as players' computers do.
Yes Sir! I conduct Design of Experiments for a living. I totally agree with you and if I had the "motivation/time" I would present you all with an across the board multi-variate ANOVA and a fully qualified Regression Analysis equation to boot. That would attach statistically backed weights to each variable, and help us isolate its delay-factor contributions to the loading times.
Anyhow, for now let us adopt another deterministic approach that is totally independent of the stochastic variables, which could be different for various players... Here is an image listing the URLs that are accessed during game launch when Adblock Plus is enabled versus when it is disabled.
Around 20 URLs are utilized with AdBlock versus 110+ without Adblock. So now you be the judge as to why the game takes longer to load... and after providing this proof, Zynga needs to back off and stop misleading us!