NOTE: the intention of the following forum does not seek to attack any player, nor judge the game mode of any player and / or Alliance. The intention of this forum is to request the E & A team that there is a true balance of the game, that please do not deactivate any function of the game when it is updated in front of a new omega unit or new level of HQ.
Why Alliance Missions are not available today 11/07/2019?
In previous game updates, when the E & A team adds new Omega or new HQ levels, Alliance missions are deactivated ...
When asking the E & A team, because they have deactivated Alliance missions. The E & A team responds, "to have balance in the game and that all players have the same opportunities." But this is a mistake, since deactivating Alliance missions only puts the player who is not a Jumper at a disadvantage and it gives advantage to the one who is.
Advantages of Jumper players in front of the other players.
I had the opportunity to be in several TOP ALLIANCES (Royal Commands, Mexican Mafia, Domination Supremacy) and see why its members improve their bases so fast.
The answer is because, these TOP ALLIANCES, they are placed in agreement with their friends to seek war at the same time, causing the game to face them and have friendly wars, each member of these alliances, puts their base in easy way (They place in a corner the sound barrier, in another corner they group the Airmed Drone Hive, Ion Cannon, in another corner they group Tesla Coil and
Patriot, they do not activate their Omega unit in defense mode and they change to Change Weapons in Thel.
When the war starts, the TOP ALLIANCES players only have to attack with Falcon and Attack Drones and in this way easily get the three flags and thus the loot.
In addition, the TOP ALLIANCES have multiple alliances, each member of these alliances are Jumper players, jump to more than 30 alliances, which seek easy wars and obtain large amounts of loot.
Today the E & A team premieres its new, HQ33 and 34. The non-Jumper players will have difficulty to updates their bases, but the Jumper players in less than 12 hours after it premieres, will have all their base to the maximum, all their structures, powers of command , troops will be at level 34.