Feedback for HQ Level upgrade 25 & 26

Aloha BunnyAloha Bunny Super ModeratorPosts: 1,298Super Moderator Moderator
edited June 2017 in General Conversation

Share your feedback here, Commanders! Read the entire FAQ.

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  • FuryFury Posts: 36Registered User, Facebook Connect User Learning the Ropes
    edited June 2017

    Well after 2 years of playing zynga you have finally done it. Pushing the coast of structures to astronomical prices. Don't get me wrong I understand what this game offers. It's like no other game, where its truly a team game. But sadly most like to work on there on. For the simple fact that they can't count on a player half way around the globe. 8 million for 25. What, 9 mill for 26...then what? 27, 28, 29,?.10milin, 11mil, 12mil....CRAZY! Players in my alliance already have expressed that they've hit the "resource wall" meaning they can't play long enough inoder to achieve hq 24 and have dropped out. Now this, without structure coast adjustments.... well it took me 2 years to get to 24....what a waste. Can't be a slave to it any more. I bid you all ado!

  • HMDHMD Posts: 34Registered User, Facebook Connect User Forum Traveller

    You have absolutely got to be kidding me. You release the update without fixing the assists function? One of my stockpiles is now stuck at 12/16 with 3d9h to go. This has to be par on course with the dumbest ideas Zynga has ever come up with. How about you fix the problems first? Or is this just a ploy for you to get us to spend gold to finish the things that are stuck.

  • sonar1sonar1 Cupcake Princesses Posts: 292Registered User Unstained Chieftain

    I'm excited about the new features but it's a grind. Average player will never see these levels. 8.5 million of each resource for a HQ upgrade. I can imagine what a max level wall will be. 1 million tech per wall. lol. The quick match loot is out of balance. I'm pondering taking a break for a while. Just not sure I'm ready for such a grind. The game crashes and bugs are of no help either. My assist requests are still stuck and I average at one crash per strike force application.

  • franklyfrankly Posts: 105Registered User, Facebook Connect User Cloudylicious
    Can see some friends requests but couldn't assist.
  • tosh9itosh9i Grasshopper Posts: 143Registered User Saint Spontaneous
    edited June 2017

    what's the range of the HQ gun?

  • avidaravidar Posts: 5Registered User, Facebook Connect User Loose Cannon

    когда вернут друзей для помощи

  • BatBat Posts: 58Registered User, Facebook Connect User This Space is Available

    Agreed after mower than 2.5 years and a hq. 24 I think i am finally done. What a messed up game it has turned into.

  • Commander DariusCommander Darius Super Moderator Posts: 2,221Super Moderator Moderator

    @zukky said:
    I have upgraded my HQ level to 25, after that I met a strange basement in quickmatch.
    You can see there are too many defense domes in base.
    I know the HQ upgrade window appeared wrong in a few hours from the latest update.
    There were 11 guard towers and 10 defense domes listed below. Of course It have already be fixed, now we can see 1 guard tower only.
    I suppose the player "pwescd" finished upgrading HQ in the moment.
    He is not to blame. This bug occurs due to YOUR mistake,zynga.
    It's a terrible bug, breaking game balances.
    You should detect and fix it as soon as possible.

    This should be fixed now, so the players that upgraded their HQ to 25 have only obtained 1 Guard Tower and no additional Domed Defense. Thank you.

  • Commander DariusCommander Darius Super Moderator Posts: 2,221Super Moderator Moderator

    @tosh9i said:
    what's the range of the HQ gun?

    Here's the attack range of the HQ Gun/Stinger. It will only appear when you upgrade your HQ to 25 and up.

  • Alpha1Alpha1 Posts: 233Registered User, Facebook Connect User Cupcake Princess

    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

  • tosh9itosh9i Grasshopper Posts: 143Registered User Saint Spontaneous

    @Commander Darius said:

    @tosh9i said:
    what's the range of the HQ gun?

    Here's the attack range of the HQ Gun/Stinger. It will only appear when you upgrade your HQ to 25 and up.

    thanks, I was hoping that it'd be greater than the Viper's range since that thing can take down a level 24 HQ with one shot.

  • Ken_KenKen_Ken Posts: 98Registered User, Facebook Connect User Chocolatier
    Agree with many other players who suggest to fix the stuck assist request before moving to an update which would definitely bring in new bugs.

    It's very frustrating when you spend a lot of time in farming resources for the new level of structures but you suddenly find the construction stuck at 2 days....

    Please fix it
  • avidaravidar Posts: 5Registered User, Facebook Connect User Loose Cannon

    когда вернут друзей для помощи

  • jhonnyplumberjhonnyplumber Posts: 593Registered User, Facebook Connect User Goldsmith

    @Alpha1 said:
    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

    ive seen some of the top players using gunships in wars , makes you wonder how hard this game is for some people.

  • Alpha1Alpha1 Posts: 233Registered User, Facebook Connect User Cupcake Princess

    @jhonnyplumber said:

    @Alpha1 said:
    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

    ive seen some of the top players using gunships in wars , makes you wonder how hard this game is for some people.

    we changed our way to win wars , before long ago we used to make turns to boost our bases for the top players, now with we play hammer and get gunships and 4 guys each have 4 bases in alliance , run a 50-60 flag war and its over in 20 min no need to boost your base , but very boring last week my level 43 base out a level 63. my level 49 can take out 70's and my level 77 can take just about everyone.

    its no longer a alliance war it is a race who can finish first. i dont even think i am going to max defenses for 25 and 26 i dont see the point.

  • jhonnyplumberjhonnyplumber Posts: 593Registered User, Facebook Connect User Goldsmith

    @Alpha1 said:

    @jhonnyplumber said:

    @Alpha1 said:
    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

    ive seen some of the top players using gunships in wars , makes you wonder how hard this game is for some people.

    we changed our way to win wars , before long ago we used to make turns to boost our bases for the top players, now with we play hammer and get gunships and 4 guys each have 4 bases in alliance , run a 50-60 flag war and its over in 20 min no need to boost your base , but very boring last week my level 43 base out a level 63. my level 49 can take out 70's and my level 77 can take just about everyone.

    its no longer a alliance war it is a race who can finish first. i dont even think i am going to max defenses for 25 and 26 i dont see the point.

    my hq upgrade got stuck at 11 and now i have to wait over 3 days, im calling that an omen and wont be bothering to upgrade in a hurry now either, and with the amount of resources available in quick match it will take a month to save up 8 million now.

  • Alpha1Alpha1 Posts: 233Registered User, Facebook Connect User Cupcake Princess

    @jhonnyplumber said:

    @Alpha1 said:

    @jhonnyplumber said:

    @Alpha1 said:
    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

    ive seen some of the top players using gunships in wars , makes you wonder how hard this game is for some people.

    we changed our way to win wars , before long ago we used to make turns to boost our bases for the top players, now with we play hammer and get gunships and 4 guys each have 4 bases in alliance , run a 50-60 flag war and its over in 20 min no need to boost your base , but very boring last week my level 43 base out a level 63. my level 49 can take out 70's and my level 77 can take just about everyone.

    its no longer a alliance war it is a race who can finish first. i dont even think i am going to max defenses for 25 and 26 i dont see the point.

    my hq upgrade got stuck at 11 and now i have to wait over 3 days, im calling that an omen and wont be bothering to upgrade in a hurry now either, and with the amount of resources available in quick match it will take a month to save up 8 million now.

    @jhonnyplumber said:

    @Alpha1 said:

    @jhonnyplumber said:

    @Alpha1 said:
    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

    ive seen some of the top players using gunships in wars , makes you wonder how hard this game is for some people.

    we changed our way to win wars , before long ago we used to make turns to boost our bases for the top players, now with we play hammer and get gunships and 4 guys each have 4 bases in alliance , run a 50-60 flag war and its over in 20 min no need to boost your base , but very boring last week my level 43 base out a level 63. my level 49 can take out 70's and my level 77 can take just about everyone.

    its no longer a alliance war it is a race who can finish first. i dont even think i am going to max defenses for 25 and 26 i dont see the point.

    my hq upgrade got stuck at 11 and now i have to wait over 3 days, im calling that an omen and wont be bothering to upgrade in a hurry now either, and with the amount of resources available in quick match it will take a month to save up 8 million now.

    you lucky mine got stuck at 10 you got 1 more then me

  • Commander DariusCommander Darius Super Moderator Posts: 2,221Super Moderator Moderator

    @HMD said:
    You have absolutely got to be kidding me. You release the update without fixing the assists function? One of my stockpiles is now stuck at 12/16 with 3d9h to go. This has to be par on course with the dumbest ideas Zynga has ever come up with. How about you fix the problems first? Or is this just a ploy for you to get us to spend gold to finish the things that are stuck.

    @Sascijoco said:
    @Aloha Bunny @Ozzy @HMD Agree with HMD, excited for it and bam here come the issues. Steel Stock stuck at 13/16. Get with the program and fix these issues!

    @sonar1 said:
    My assist requests are still stuck

    @frankly said:
    Can see some friends requests but couldn't assist.

    @Ken_Ken said:
    Agree with many other players who suggest to fix the stuck assist request before moving to an update which would definitely bring in new bugs.

    It's very frustrating when you spend a lot of time in farming resources for the new level of structures but you suddenly find the construction stuck at 2 days....

    Please fix it

    @jhonnyplumber said:

    my hq upgrade got stuck at 11 and now i have to wait over 3 days, im calling that an omen and wont be bothering to upgrade in a hurry now either,

    @Alpha1 said:
    you lucky mine got stuck at 10 you got 1 more then me

    Thank you for all the reports and I apologize for the inconvenience, Commanders. The issues with the assist feature are continuously being fixed by the team. Please stay tuned on this page or monitor this article for further announcements.

  • slowdawgslowdawg Posts: 1Registered User, Facebook Connect User Not a Title, but a Star

    my com isnt working wont load

  • houdinihoudini Posts: 21Registered User, Facebook Connect User Delightful Duckling D

    It's still very expensive to upgrade our buildings and our armaments........

  • houdinihoudini Posts: 21Registered User, Facebook Connect User Delightful Duckling D

    But don't get me wrong I love this game

  • Commander DariusCommander Darius Super Moderator Posts: 2,221Super Moderator Moderator

    @Sascijoco said:
    Shame that Zynga has let it get this bad, absolutely out of control. Sorry to see a long time player leave because of all the issues. I'm sure this will be more prevelant as the issues continue

    We're glad to inform that the issues with the assist feature have been fixed and it should apply on your next building/research speed-up requests. Please visit this page for more details. Thank you.

  • FuryFury Posts: 36Registered User, Facebook Connect User Learning the Ropes
    edited June 2017

    @sonar1 said:
    I'm excited about the new features but it's a grind. Average player will never see these levels. 8.5 million of each resource for a HQ upgrade. I can imagine what a max level wall will be. 1 million tech per wall. lol. The quick match loot is out of balance. I'm pondering taking a break for a while. Just not sure I'm ready for such a grind. The game crashes and bugs are of no help either. My assist requests are still stuck and I average at one crash per strike force application.

    Couldn't have said it any better my self Sonar...I have no desire to do the "grind" from hq 24 to get to 25 you need "roughly" 36.5 million each resource. No thanks...I'm most certainly not EVER GOING TO BUY GOLD AGAIN. why would y? Your just going to release hq 27, 28. At insane resource cost....I hope zynga you really pay attention to how long such feet will take for the average player....it sickens me that I've boughten gold in the past.

  • FuryFury Posts: 36Registered User, Facebook Connect User Learning the Ropes

    @jhonnyplumber said:

    @Alpha1 said:

    @jhonnyplumber said:

    @Alpha1 said:
    very nice that the base area is bigger, but could have been a little more bigger.
    And please stop the use of gunship in wars, it defeats the object to max out your defenses and use war factory items. sometimes i stop boosting my base because they use gunships and can overcome base.

    ive seen some of the top players using gunships in wars , makes you wonder how hard this game is for some people.

    we changed our way to win wars , before long ago we used to make turns to boost our bases for the top players, now with we play hammer and get gunships and 4 guys each have 4 bases in alliance , run a 50-60 flag war and its over in 20 min no need to boost your base , but very boring last week my level 43 base out a level 63. my level 49 can take out 70's and my level 77 can take just about everyone.

    its no longer a alliance war it is a race who can finish first. i dont even think i am going to max defenses for 25 and 26 i dont see the point.

    my hq upgrade got stuck at 11 and now i have to wait over 3 days, im calling that an omen and wont be bothering to upgrade in a hurry now either, and with the amount of resources available in quick match it will take a month to save up 8 million now.

    Agreed. A month to require enoungh resouces for hq 25. Then another month and and half for 26....zynga has taken away the "fun" factor and now it's just a tidduies, monotonous, mind numbing grinding out type of game. to get enough resources for the jump from 24 to 26. And we haven't talked about if you want max defence for those levels. That'll only take you 2 years! ****!....now imagine they listen to players Here who want the overall defence strength up. Making it harder to gain resources. Good luck..

  • FuryFury Posts: 36Registered User, Facebook Connect User Learning the Ropes

    Hahah? I was promoted to clueless cookie, the clueless one is you zynga!!!! Keep raising those hq cost! Tedious, monotonous game!

  • houdinihoudini Posts: 21Registered User, Facebook Connect User Delightful Duckling D

    Getting upset when kick out from the game for no reason and lost my oil investment when searching for another war

  • tosh9itosh9i Grasshopper Posts: 143Registered User Saint Spontaneous

    If you use two alpha towers on the same building, will they...how do I put this...will they both work? In other words, let's say there's a building that has 1000 hitpoints and does 2000 damage > if that building is within the radius of two alpha towers, then will the results be 1254 hitpoints (1000 + 12% + 12%) and 4500 damage (2000 +50% + 50%)

  • Alpha1Alpha1 Posts: 233Registered User, Facebook Connect User Cupcake Princess

    when max level was hq 20 we used to get 100k+ per quick match battle, now with the new levels we get 38k-70k quick match and the upgrade cost is almost tripple. no wonder lots of guys in my alliance have given up and quit. We should be getting 200-300k of each resource per quick match.

  • JBX2017JBX2017 Posts: 88Registered User, Facebook Connect User Dramachine
    > @Fury said:
    > Well after 2 years of playing zynga you have finally done it. Pushing the coast of structures to astronomical prices. Don't get me wrong I understand what this game offers. It's like no other game, where its truly a team game. But sadly most like to work on there on. For the simple fact that they can't count on a player half way around the globe. 8 million for 25. What, 9 mill for 26...then what? 27, 28, 29,?.10milin, 11mil, 12mil....CRAZY! Players in my alliance already have expressed that they've hit the "resource wall" meaning they can't play long enough inoder to achieve hq 24 and have dropped out. Now this, without structure coast adjustments.... well it took me 2 years to get to 24....what a waste. Can't be a slave to it any more. I bid you all ado!

    I can see what Zynga is doing, is that is get players to spend money! Purchase that game gold to make your upgrades go quicker, as to either weed out the free players or make them want to pay to keep up!

    So, makes sense, they want to make money...

    The HQ25/HQ26, some upgrades, a player with a HQ25 said, to expand your base, you're required to have in an insane amount of rare components!

    He can either use all his component to expand to expand his base and go out with an Ion Cannon or purchase gold and get both.

    That's all it is at the higher levels, spend real $$ to buy game gold to:

    *Boost your offense to beat any maxed defense.
    *Boost defense to have a pretty good chance of not getting all your flags taken.

    We don't have any realistic way of getting war factory components quickly or collecting enough to do these game options, unless we spend a lot of $$ to do so, and if you like your base offensely & defensively boosted all the time like I do, you need to spend cash!

    Your only other option, is to just collect war factory components and not use them, lose at defense and offense (HQ24 Lev). Get use to being a loser!

    So, after a couple of weeks playing every day, get that Ion cannon, maybe a few other boost, then your defense/offense will do great!

    A few days later, boosts run out, then back to being weak again in O & D again.

    Spend $$ and buy that game gold, the Zynga God is happy, you win! Spend no $$, the Zynga God has fixed the game so that the odds of you winning go down!

    You want to spend no $$, this game is not for that type of player!

    Those that do spend $$, it is ridiculous for some players to continue to do so, especially with what is required for HQ25&36.

    Congrats to the big spenders, you deserve to be at the top sooner than everyone else.

    I might just keep my money and ?
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