Feedback for Alliance Wars

Aloha BunnyAloha Bunny Super ModeratorPosts: 1,458Super Moderator Moderator

Share your feedback about Alliance War here, Commanders!
For more info, head on over to the FAQ article.

Comments

  • DumfriesMartinDumfriesMartin Posts: 35Registered User, Facebook Connect User Learning the Ropes

    The changes to war have ruined the game, totally unnecessary and as ever they don’t affect me as a jumper but have ruined my alliance i setup for my friends! Not giving loot in war to alliance members causes alliance stress as I can’t keep my less useful players out of war and it takes hours to match as less allijaces are fighting! Normal alliances like mine always match horrible jumper alliances as my players upgrade supply drops etc, their choice but it doesn’t help when war is all on xp! Simple solution Zynga, change back and stop trying to outwit the top 5% of players, they always win and each time you do it it makes the game even more focused on their strengths and damages the less serious player!

  • kęstaskęstas Posts: 6Registered User, Facebook Connect User Loose Cannon
    **** zynga I doing one attack in war you doing that I do 2 that a problem now no loots no components and where my 2 accounts ****
  • kęstaskęstas Posts: 6Registered User, Facebook Connect User Loose Cannon
    F☆u☆c☆k☆ing zynga
  • kęstaskęstas Posts: 6Registered User, Facebook Connect User Loose Cannon
    I think need deleted this game and I say for all my friends
  • Scarab59Scarab59 Posts: 1Registered User, Facebook Connect User Not a Title, but a Star
    edited November 2018
    I'm disappointed that after playing this game for 3 years, investing in enhancing my game play by buying into boosts etc, I'm really close to quiting this game. You've permitted my having extra accounts as each time I'm having to re-install the game I gain another. Now you've decided they cannot gain war loot unless they participate and gain flags. Well my main account gained 3 flags in the last war my alliance had, I'm still waiting for my war loot on it!half my alliance have decided enough and have left the game. Really guys what effect does that have by way of enhancing the game??
  • njcmdnjcmd Posts: 2Registered User, Facebook Connect User Not a Title, but a Star

    PORA PERDI 5 QG,AGORA O PROBLEMA DE ALIANCA QE SUMIU ?

  • alshvaralshvar Posts: 2Registered User, Facebook Connect User Not a Title, but a Star

    if you all stopped having extra alliances none of this would be happening.

  • StinkyStinky Posts: 104Registered User, Facebook Connect User Cloudylicious

    I posted about AVA wars in the general forum, but I should have put it here. Recently not everyone I opt in gets included in the wars. Are wars capped at 40 now? I enter 45-50 in the search but the last few wars are all 40 vs 40. It seems unfair for the players that were opted in but not included to miss out on the war loot. Also as general, I would like to decide who gets to fight in the wars. In the past I have advocated for restricting war search’s to multiples of 5 or 10 players to speed the matching process. Is whats happening now, something like that? The matching process still takes a long time, and the matches are still sometimes lopsided, so I don’t see any real change since I noticed this happening. Could you shed a little light on what’s going on? Are missions reducing the participation is AVA wars? Are fewer people playing?

  • deliriouzdeliriouz Posts: 17Registered User, Facebook Connect User Muffin
    Alliance war matchups remain unbalanced and is a constant source of dissatisfaction. Instead of the winner being the first to maximum flags, you should consider a point system like in missions where points might be awarded based on damage caused and how difficult your opponent is compared to your base.

    ㅓㅓㅓㅓㅏㅏㅏㅏㅓㅓㅓㅓㅏㅏㅏㅏ
    Alliance: Hide Fite
    ** active Aussie players welcome**

  • jhonnyplumberjhonnyplumber Posts: 654Registered User, Facebook Connect User Dedicated Go Getter

    i havent done an alliance war in months, not because of the unbalanced matchups(because 9 out of 10 favour my team) but because i think its boring.... i wont do another war untill they give back stim to omegas the way it was in the first place..

  • deliriouzdeliriouz Posts: 17Registered User, Facebook Connect User Muffin
    But Jhonny, If wars are more balanced, then won't wars be less boring as they will then require more strategic planning and be more challenging? As your team already dominates 90% of the time, how would making stim more powerful make it less boring when u already win most of the time? I would have thought it would make it even more boring winning all the time.

    ㅓㅓㅓㅓㅏㅏㅏㅏㅓㅓㅓㅓㅏㅏㅏㅏ
    Alliance: Hide Fite
    ** active Aussie players welcome**

  • jhonnyplumberjhonnyplumber Posts: 654Registered User, Facebook Connect User Dedicated Go Getter
    edited January 2

    im bored (with the whole game) and with being forced to use , drones, strikers tanks, and lets not fool ourselves, when youre attacking a hard base, you need alpha tarmacs and strikeforce on these boring items. but stim on my omega will open up the game for me and allow me to learn to take down that sonic , max falcon or gator ,patriot dome ,hives and ion riddled bases if im good enough. as it stands you need a cnc to achieve harder hitting omegas, but cnc is weak as pizz . the whole reason they gave us omegas in the first place.. i am here for a good time, not a long time.

  • deliriouzdeliriouz Posts: 17Registered User, Facebook Connect User Muffin
    Since hq30, defences have become tougher.. But I think that makes it more interesting.

    I don't use tarmacs a lot as I'm always short on components but I agree that tarmacs do make it way easier. Now that sonic towers, mk2 nukes and ion domes require components to run, people are forced to do missions to feed these sucker.. or spend money. And AM is a real time sink.

    My biggest gripe with the developers is the mk2 omegas.. By releasing it the way they did, they have wasted our efforts over the past year in building up those omegas. They are now essentially redundant as Mk2s are better in every stat level for level.
    They should have made Mk2s available only after u level up to 15 with an mk1. As it is, no new player will ever bother buildong up a mk1.

    ㅓㅓㅓㅓㅏㅏㅏㅏㅓㅓㅓㅓㅏㅏㅏㅏ
    Alliance: Hide Fite
    ** active Aussie players welcome**

  • jhonnyplumberjhonnyplumber Posts: 654Registered User, Facebook Connect User Dedicated Go Getter

    they only care about suckerz spending money and by making the war factory a requirement for playing they feed off the suckerz ...i wont ever bother maxxing any omega again, i have max falcon, max colossus ,almost max mk1 viper and gator 10.. for 1 it costs way too much to repair/revive and once maxxed you get no rewards when they run events.. as for the mk2 omegas viper is the only one worth a pinch of salt...but without cnc pushing it around its c r a p..

  • RegieRegie Posts: 26Registered User, Facebook Connect User Clueless Cookie

    Latest incentive to do alliance missions? Target is 40 missions. Takes min 4 hours per mission inc prep. So that is 160 hours in 4 days. Hmm do the maths!

  • jhonnyplumberjhonnyplumber Posts: 654Registered User, Facebook Connect User Dedicated Go Getter

    @Regie said:
    Latest incentive to do alliance missions? Target is 40 missions. Takes min 4 hours per mission inc prep. So that is 160 hours in 4 days. Hmm do the maths!

    it should be only 40 "battles" in alliance missions.

  • Aloha BunnyAloha Bunny Super Moderator Posts: 1,458Super Moderator Moderator

    @jhonnyplumber is correct, @Regie. Each battle in the Alliance Mission will be counted. Appreciate your understanding.

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