Since the launch of the Colossus, we’ve been watching it run rampant on the battlefield. Based on the feedback you provided, to make Colossus even better we give you Overload on Defense. Read the entire article here
Commanders! Get the latest update now, which is available on iOS devices and gradually rolling out for Android
and Facebook Gameroom users. Watch out Colossus as it auto-triggers its Super Ability while defending!
Read the entire FAQ here
Commanders! Colossus is now available to all players, go ahead and unlock yours now! Construct the Robotics Bay, and collect 200 Cybernetic Cores to unleash the wrath of The Omega Unit. Read the entire FAQ. Share your Feedback here.

Load screen madness

JamesPartinJamesPartin Registered User, Facebook Connect User Posts: 13 Pumpkin

I, like a lot of players have multiple accounts and try to play a lot of the challenges within the game. There is an issue that causes a large delay and how the game functions. That is all of the different load screens that happen as you move from account to account. While playing Killswitch there were 5 load screens to go from my base home screen into the Killswitch base screen that I was attacking. After the battle I needed to retrain troops (6 to 7 min), so I wanted to switch bases. 3 more load screens just to get out of Killswitch and back to the switch screen in the game settings. If you multiply all of these load times by hundreds of times a person changes bases a day this is a lot of useless load screens. Here are some ideas that might help: 1) Have a icon for Killswitch just like Hammerfall to go directly to the scout screen in Killswitch, that would eliminate two loads greens. 2) put the gear icon ,that lets us go to the game settings, on every screen in the game, this would also eliminate more load screens. This would give us more fight time and alow the boost to be useful in more attacks.

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